Michael Keaton Explains Why Beetlejuice 2 Needed To Use Practical Effects Over CGI

Michael Keaton Explains Why Beetlejuice 2 Needed To Use Practical Effects Over CGI
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Michael Keaton Explains Why Beetlejuice 2 Needed To Use Practical Effects Over CGI

This fall, for the first time in over 30 years, Michael Keaton’s iconic demon will return to haunt something in Tim Burton’s Beetlejuice Beetlejuice. Ahead of us seeing the 72-year-old back in the black and white-striped suit for the sequel, Keaton shared why it was important to both him and Burton to make the movie without leaning on much CGI. 

Following Beetlejuice 2 wrapping its production back in November, it has joined upcoming horror movies on this year’s calendar to hit theaters this September. While we wait to see a first look at the sequel, Michael Keaton said this about it: 

The one thing that [Tim Burton] and I decided on early, early, early on from the beginning, if we ever did it again, I was totally not interested in doing something where there was too much technology. It had to feel handmade. What made it fun was watching somebody in the corner actually holding something up for you, to watch everybody in the shrunken head room and say, ‘Those are people under there, operating these things, trying to get it right.

Read original article here.

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